+----------------------------------------------------------------------------+ | FEUDALISTIC DYNASTIES (0.0.3.1) | | Copyright (C) 2006, 2007, 2008 by Dietmar Funck | | - NEWS file - | +----------------------------------------------------------------------------+ NEWS ==== --------- |0.0.3.1| (fourth release) --------- GUI / FRAMEWORK * updated libconfig from 1.2.to 1.3.1 (libconfig < 1.2.1 could not be compiled under Windows) * fixed scrolling problems under Windows * fixed personal order bug under Windows * updated SigC namespace include to sigc, to confirm with libsigc++ > 2.0.x (libsigc++ 2.0.x supports both) OTHER * minor bugfixes --------- |0.0.3.0| (third release) --------- FREE_GAME * at the moment not available SETTINGS * you can change between fullscreen and windowed mode * changes are saved MAP_EDITOR * improved dialog for adding new player startpositions * better graphics for representing a player startposition GUI / FRAMEWORK * introduced FTK (fDynasties Tool-Kit) * improved theme * dir with personal data like own maps and configurations * improved structure of the implementation ------- |0.0.2| (second release) ------- FREE_GAME * game with a special card GAME * combatants can change their active weapon * a general can found formations and troops and disband formations * an officer can found troops * troops can added to and ejected from a formation * your king has a formation inheriting a settler (troop of carriages inheriting civilian combatants) at the beginning * a settler can found a settlement --------- |0.0.1.3| (initial release) --------- STARTWINDOW * map editor * free game MAP_EDITOR * create maps of up to 10 different terraintypes * set and delete startpositions of players * load and save maps * change between edges and no edges for the fields FREE_GAME TYPE SELECTION * game with a special card OPTIONS * choose one of the available cards * choose wether fog of war is set or not GAME * move your king * select your king and see the information about him on the sidebar * see information about a field in your view range * change between edges and no edges for the fields * scrolling